![]() The Unreal Live Link Plug-in for iClone innovates content for Unreal and removes the tedious FBX file import/export process and seamlessly sends iClone characters to Unreal with automated character shaders and skeleton setup. The simplicity of iClone combined with Unreal Engine rendering delivers a digital human solution to create, animate and visualize superior real-time characters. The Unreal Live Link Plug-in for iClone creates a system to transfer characters, lights, cameras, and animation from iClone directly into Unreal Engine. Transform characters into an array of different styles and looks, Reallusion keeps pushing the limits by adding a GoZ workflow, a 3D scan pipeline, as well as a new shader technology to Character Creator meeting the demand for professional characters. The visual progress of realtime engines is ever increasing the bar for characters, and the request for digital human realism is following the trend, as demonstrated by the cycle of conferences at this year’s edition of SIGGRAPH. In time for SIGGRAPH 2019, Reallusion announces iClone Unreal Live Link, the plugin that connects the iClone character and animation system with Unreal Engine for, films and virtual production.
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